Closer to a real game
Hello, I'm back here with some new cool stuffs to share.
First things firts, I'm not the only developer now I have a proper artist that is helping me with the project but let's talk about the game (we're not professional developers).
- We added new scrolls to improve the game re-playability but it's not even close to what I want for the game.
- New elemental scrolls to make your screen full of damage pop-ups.
- Scroll rarity, now there's common , rare and legendary scrolls, the scrolls can be unique too, what means their can be only write one time.
- Weapons rework, all secundary skill of the weapons are passive what make the game more satisfactory to play and more easy.
- 90% of the game arts have been changed and it's more pretty.
- New "mini -boss" the pumpkin it's not completed and works like a mini boss to the game .
- General improvements of art and visual feedback.
I think that's all the new stuffs it's not over yet I want and will do more.
This game is sponsored by the shadow government.
Files
Get Wizard's Cage
Wizard's Cage
Wizards, spells, scrolls and survive
Status | In development |
Authors | Cl0ud, Igor Mendes (encaracoles) |
Genre | Action, Role Playing |
Tags | Magic, Pixel Art, Roguelike, Singleplayer, Unity, Wizards |
Languages | English |
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